Detects the amount of players online using a host-based pinging method to check for cloud responses on the server. If you are the host, then a message at the top will appear saying: 'You are currently hosting the server'. Please tell me about any bugs or other feedback. The project is currently a draft since it is only at test however I am planning on creating a cloud-based multiplayer game using this method.
NOTE: THE PROJECT DOES NOT WORK FOR 'NEW SCRATCHERS'! SORRY FOR ANY INCONVENIENCE!