Introducing algorithms to Year 1 by giving a computer sequences of instructions. Aim is to get the turtle to the places by clicking on yellow boxes to give directions: forwards, backwards, turn left or turn right. Click 'go' to run code. Green X clears instruction blocks, pink eraser clears tracks. Green flag to reset the game. Challenge: how many places can you visit in 1 go with 10 instructions?
Press D to add date, N to add name for screenshot and printing for evidence. Click green flag to reset.