DISCLAIMER - May not be appropriate for younger people. CONTROLS: W or Up arrow - walk up S or Down arrow - walk down A or Left arrow - walk left D or Right arrow - walk right Space - Blink Manually Your character looks wherever your cursor is. SCP-173 is a concrete statue that can only move quickly when not being looked at. Keep your cursor on it at all times or it might sneak up on you while you're not looking! There is also a blink mechanic, so keep your distance. If you are out of reach, SCP-173 will attempt to move out of your view when you blink. This is just a simple mechanic for SCP-173. It could also be used on a weeping angel or something similar. Feel free to use in your own project. Lag may cause some problems, so it may not work properly on slow computers/internet. If your computer or internet is slow, I recommend not using fullscreen. This game is in EARLY ACCESS. Everything here is subject to change. There are bugs present. Leave suggestions and report any bugs to me in the comments. Thanks! Changelog: V 0.1.0 - 9th Feb 2018: *Field of view *Blink mechanic *SCP-173 hostile and ready to kill V 0.2.0 - 24th Feb 2018: +Walls and doors to containment chamber +New sounds +New floor texture +New opening cutscene +SCP - 173 and player start in a new position V 0.3.0 - 27th Feb 2018: +Updates to SCP-173's AI. If you are out of SCP-173's reach, instead of it coming straight for you, it will try to get into your blind spots. V.0.3.1 - 27th Feb 2018: +Further Improved SCP-173's AI +Fixed some bugs that came with V.0.3 V 0.4.0 - 11th Mar 2018: +Added some sounds from SCP: CB that play whenever SCP-173 gets a little too close... +Tried fixing the bug where SCP-173 gets stuck in the walls. V 0.5.0 - 18/03/2020: + Fixed layer issues caused by Scratch 3.0 and an unfinished update. + Removed safe spots. + Tweaked some textures. + Some adjustments to the code (It's real old).
Concept, Code and (most) sprites by me. @FissionIX Inspired by the SCP Foundation and its amazing universe: http://www.scp-wiki.net/ I'd also like to thank my friends for persuading me to join Scratch. I'd also like to acknowledge anyone who visits this. This is my first project, and i'm grateful you're here to see my stuff even if it's just one of millions. Music: "The Dread" by Kevin MacLeod Sounds from SCP - Containment Breach Some textures from SCP - Containment Breach