Boxed Here is a simple game I made rather quickly - Boxed! Work with a 10x10 grid to create a puzzle/platformer, where the player (the white little figure) attempts to reach the door. It features a save and load button, so you can show off your creations for others to load up and play! :D Instructions If you can see a red box, it means you are in editor mode. Click to place a tile, and press space to switch between different types. Made a mistake? Use the 'air' tile to erase it! You can only have 1 player and 1 door. Once you've finished with your creation, hit the 'play' button (the middle button with a triangle) to play through it! Use the arrow keys or WASD to control your character and try to reach the door. If you die, you return to editor mode. You can also go back to editor mode by hitting the 'pause' button. Happy with your creation and want others to play it? Click the save button (the one with the arrow pointing downwards) and copy and paste your code into the comments! If you want to play someone else's level, copy their code and paste it into the load button (the arrow pointing upwards). It will take a few seconds to load all the tiles. Tiles There are a variety of tiles for you to use in your puzzle! These include: -Air - space the player can pass through -Stone - an impenetrable block -Door - the destination -Player - the starting location of the player -Spring - launches players and enemies upwards -Spikes - a deadly pad of spikes. Yikes! -Enemy - moves from side to side and should be avoided -Vines - allows the player to climb up if they hold the 'up' key -Wooden platform - acts as a platform that the player can jump through Expect more to be added soon! sorry if i dont respond to your comments, im not really too active on scratch anymore
I'd like to thank: Kevin Macleod for his music: Deadly Roulette @LegitHacker23 for his awesome platforming engine! Here's a level I created: 13000000751007177780500860008058400000805800000084586000008650000084a0840077111180000000001111507712 -Temple Ruins