MISSION: Rally your troops and lead them to victory in a battle where anything can happen. ------------------------------------------------------------------------------------- you have 5 troop types at your disposal [1]: infantry - 10$ average health, weak attack, works well in swarms [2]: sand trooper- 25$ average health, average attack, whittles down the enemy slowly [+]: runners - 50$ very high health, very fast, low attack, good to put in front [B]; mage - 50$ high attack, average health, works well on their own [V]- Dragon- 100$ extremly high attack, low health, attacks multiple enemies at once ------------------------------------------------------------------------------------- you start each battle with 500$ but earn more over time click on the lighted buttons to create the corresponding unit the goal of each battle is to get as far as you can onto their side before time runs out you can only when the whole game if you win more then one out of 3 battles
that's for playing:) please comment any bugs, improvements of thoughts. how things are calculated score= total of how far you made it on their side each battle time= each battle is 80 seconds and counts down money= earn ~3 dollars a second then additional money for the type of enemy unit defeated ------------------------------------------------------------------------------- UPDATE LOG: 2-28-18 Realeased v.1.1::2-28-18// corrected clone movment and other minor bugs v.1.0::2-28-18// increased attack damage for both sides v.0.9::2-27-18// addded ending score and fixed the miss-line glitch v.0.7::2-26-10// all 3 scenes operate with working buttons v.0.5::2-24-18// background genorator completed v.0.1::2-23-23// created project