Suppliers- Charges whenever you finish an item You can only have one of each type of supplier They are much more effective than the store. ---------------------------------------------------------------------------------------------------- Material costs- Dagger- 4 Sword- 8 Helmet- 10 Starter materials- You start with 12 iron, enough for a shortsword and dagger. It is also enough for a Helmet if you chose, I do not reccomend that for beginners. Suppliers- Click hire, type in the one you wish to hire on the answer, Price represents gold deducted for every time you craft something. Crafting -------------------------------------------------------------- Dagger and Sword Mold- Trace as well as you can. Click to pour, if you miss while pouring you lose points, points are lost over time. Grindstone- Match target and speed, Spacebar to add 5, goes down over time. It is possible to reach the exact target for each one. Grip- Match the locations the best you can, space to pick up, click to place attachment. Helmet Mold- Trace as well as you can. Click to pour, if you miss while pouring you lose points, and points are lost over time. Armor Mold- Trace and fillas well as you can. Click to pour, if you miss while pouring you lose points, and points are lost over time. Mold 2- Trace and fill as well as you can. Click to pour, if you miss while pouring you lose points, and points are lost over time. Shield Mold- Trace and fill as well as you can. Click to pour, if you miss while pouring you lose points, and points are lost over time.
Code by- Me Art by- Me Everything by- Me I used a program called Vectr to create most of the art, https://vectr.com/ This includes the following- Helmet 1, Helmet 2, The armor, And both sheilds. The materials and a majority of the art style is inspired by The Elder Scrolls V, by Bethesda. (Aka Skyrim)