Basically a 2.5D version of my streaming world (https://scratch.mit.edu/projects/197845964/). Some features are missing though. The world is not infinite, and can be much, much larger. The world that is generated by default is made up of 32x32 chunks, each containing an 8x8 grid of items. If you want a different size world then you can pause the game (q) and the set the world size to whatever you want and then click "generate world" and then a world of that size will then be generated. Theoratically if you had enough ram then the world could go on forever, but Flash generally crashes with worlds larger than 1024x1024 chunks and that takes ages to generate anyway, and for some reason weird stuff happens with large worlds in this 2.5D version, so i decided to limit it to 256x256 chunks max. Space to start. Arrow keys to tun and move (hold w to run). Q to pause and for settings, "Vector?" does nothing. E for it to render a frame with really high render distance, it renders the frame and then freezes the game until the E key isn't pressed anymore. Sulfurous: https://sulfurous.aau.at/html/app.html?id=204188197&turbo=false&full-screen=true&aspect-x=4&aspect-y=3&resolution-x=&resolution-y=
Me, chappjo.