W fires your ship's thrusters, increasing its velocity in the facing direction. A and D fire your ship's maneuvering thrusters, turning it left and right. Spacebar fires your ship's weapons. There are 5 choices, but they can currently only be changed by editing the "PlayerHardpoint" variable in the editor. Your ship will continue moving in a direction until a counter-force is applied. There is currently an NPC ship - it is harmless except that it's low-quality AI might kill you if you look at it for too long. It can be used as target practice though. Eventually I'll make docking a thing, for that the key *might* be P.
It's not done yet. It's about 6% done. Hardpoints: 1 (Default) - Pulse Laser 2 - Multicannon 3 - Plasma Pulse 4 - Gatling Cannon 5 - Shock Cannon