WARNING: this game contains somewhat mature content and may be potentially offensive/inappropriate for younger viewers, viewer controls: A and D are used to move, S to crouch, W to jump, hold A or D when you jump to jump sideways. Walking away from the enemy or crouching while holding the button that would normally make you walk away from the enemy will perform a crouch block. You cannot move while crouching. On the ground, hold U and P to perform a ground mobility technique. In the air this is just performed with U and sometimes requires a directional input. you can attack with I, O and P, the attack changes if you are standing, crouching or in the air. U is the technical button, U and I is a grab, U and A and D together are to heal in exchange for energy. U and P is for the mobility technique. Once you have enough super meter, which can be built up by healing, or taking / receiving damage, you can use Y to trigger a super, depending on the button you press, you can use a different super if you press W, S, A or D. not pressing these triggers a boosted state until your energy runs out, holding down Y while boosted and at max special energy uses your instant kill.
Important! please read: WARNING: this game contains somewhat mature content and may be potentially offensive/inappropriate for younger viewers, viewer digression advised! This is the latest version of this game (as of the time I write this), balance changes have been fairly extensive. mainly that taking damage from attacks now increases your special energy and the enemy special energy gain per hit has been changed to the same as the players. This match up is based off of an animation I made.