[bal-is′tō-fō′bē-ă] : a fear of missiles and projectiles, fear of being shot. You have 60 seconds to score as much points as possible. The more projectiles you hit, the less you score. Each projectile that hits the ground scores you points, but each one you hit lowers the points per projectile by 50% (no hits give you 1 per score, 1 hit gives you half, and so on). You receive twice the amount you would normally get while in the air. The edges take you to the other side if you walk in them.
Music: Waterflame - Machine Politics Idk, I just thought of mixing a bullet hel- heck, platformer, and a timed attack together. Let's see who can get hit the most.