Use space, and feel the majic of code come beafore you. Not complete yet! Stay tuned... forever if {{(focus) > [0]}and{(spare time) = [true]}} then [set [boredom] to (pick random (1) to (2)] if {(boredom) = 1} then [set [accomplishment] to [false]] else [set [accomplishment] to [true]] if {(accomplishment) = [true]} then [set [c.emotion] to [satisfied]] else [set [c.emotion] to [bored] if {(emotion) = [bored] then [set [c.boredom] to [1]] ^
Me- for coming up with the idea Myself- for programming this I- for being able to withstand such a TEDIOUS process. JPtoast- for the text engine (You can tell that it's my fave X3)