First test of full 3D engine Currently Lambert shading is a bit broken, but overall it works fine with handling many triangles on scene. I'll share pure engine when I finish some functions and repair bugs. powered by Popsicle 3D Engine
Special thanks to: http://blog.rogach.org/2015/08/how-to-create-your-own-simple-3d-render.html https://www.youtube.com/watch?v=g4E9iq0BixA @DadOfMrLog - tri filler If you're experiencing lag, please visit: https://phosphorus.github.io/#212840335