Use WASD to move Sonic the Hedgehog. Avoid Death Blocks (they're usually given away by the skull in their center.) Get to the green check mark. Complete all zones with the least amount of deaths possible.
All levels are impossible now, thanks to Scratch 3.0's meddling. If it ain't broke, Scratch Team, don't fix it. This was an unfinished Sonic trollgame I made that didn't really see the light of day. It was based off of one of @James_OuO's projects involving him getting back on Youtube. I attempted to shake it up a little with different graphics for zones (the two completed graphics sets are Green Hill and Marble), a death counter to track how many times you've died, a pushable cube for Marble Zone (this is unfinished, but if you finish the game, you can play around with it and probably crash the game), and Bounce Pads (accompanied with a sound byte from Roger Craig Smith). I may try to finish this when I have more time, but I highly doubt I'll be able to. Enjoy these few levels, though. =Tips + Tricks= -Pressing crouch after moving will make Sonic come to a quicker stop. This may prevent Sonic from casually walking off the edge or into a Death Block. -More often than not, Bounce Pads will spring Sonic straight into a Death Block, off the edge, or back where you started. Try to avoid them, unless you can clearly see they'll aid Sonic in completing the level. -In the Labyrinth, some blocks may not be what they seem. Trial and error is the key to figuring out which blocks aren't there, which blocks are Death Blocks in disguise, and which blocks are solid. (Bounce Pads, on the other hand, will be clearly revealed.) -Sometimes, in Marble Zone, you may find monitors that contain temporary shields. Use these to your advantage, they may come in handy for solving puzzles that involve putting Sonic in constant danger.