For Instructions, please view the "Help" section in game. Super Mario Dash! is a fast paced platformer where you collect coins while dodging the baddies that appear in front of your face. Collect enough coins, and you'll soon be able to buy special perks and themes from the shop! Or if you get really good, maybe you can find Luigi or Yoshi... Every level in this game is randomly generated, meaning that every playthrough is different. Find items in game to surpass the difficult generated portions of each level! Be sure to follow my profile for updates and future versions of this game! :D Also check out my YouTube channel here! https://www.youtube.com/channel/UCikMTieltwdlcqGALgdDKEw
All sprites are either made by me, or ripped from Super Mario World by Nintendo. All sound effects are from Super Mario World and Super Mario 64 DS by Nintendo. All Music is from Newer Super Mario Bros Wii by Newer Team. Changelog: [V1.21]- *I've realized this game was WAY too bogus with how few coins spawned, so I upped the rate of normal coins, and hugely upped the rate of coin spawns when a P-switch is activated. [V1.20]- +Gold Bullet Bills, Extra Mushroom, Extra Door and Invincible Clouds now can all be disabled in the title screen. *Gold Bullet Bills now make a coin sound effect for stepping on them. *It is now possible to access the "secret theme", a glitch from testing made it impossible. *Probably some other minor bug fixes. [V1.10]- +Coins now have a 50% chance to spawn in clusters, hopefully making coin collecting more balanced. *Mario no longer loses super form when hit during invincibility frames. [V1.02]- *You no longer start with level 1 on Gold Bullet Bills, that was a mistake from a previous testing session I did before. [V1.01]- *The "secret enemy" should now disappear when entering a door, as intended. *Fixed a small bug where the multiplier would stay on screen after dying sometimes. [V1.0]- Initial release, anything not covered in other versions was here.