---- this project is discontinued! sorry (its much harder to make levels that work topdown) ---- -- DO NOT PLAY IN FULL SCREEN (it breaks the collision engine) -- if collision is wonky press ctrl+m 0.2.3 - ACTUALLY fixed corner movement this time 0.2.2 - fixed player death not actually preventing players from moving also, fix corner player movement 0.2.1 (april 14) - added a fix to player movement which prevents player stopping before actually hitting the wall - when a wall is hit the player for a frame uses fifth-step movement for more accuracy 0.2 (april 13) - new mechanic - keys and key doors! level 6 uses them 0.1.7 - death counter now works 0.1.6 (april 10) - fixed a bug where the player can still move when dead 0.1.5 - the fourth and fifth level 0.1.4 - the third level 0.1.3 - the first two levels 0.1.2 - a way to get to the next level 0.1.1 - hud now shows the level's name. death counter (Doesnt count anything yet) v0.1 - first version of whc hud! gameplay! a character! a rudimentary title screen! a routine to change level but nothing calls it v0.0 - collisionssss and physics current colors are gray (spikes), blue (bouncy), black (regular) space to switch backdrops. you can press R at any time. if you die you have to press R.