Hit space to roll the dice and move that many spaces. Try to land on the spaces that will give you more coins. At spaces 20, 40, 60, and 80 you can buy a star for 20 coins. The object of the game is to use the stars to fight bowser at space 100. Spaces: Blue Space: A friendly Toad gives you ten, fifty, or 10000(JK) coins Red Space: A annoying Goomba steals ten coins. Green Space: Either transports you five spaces forward or back. Yellow Space: Starts a minigame(I have not programmed them yet) Bowser Space: DO NOT LAND HERE!!! DK Space: Land here. No really, do land here. Fighting Bowser: Each of your stars will claim 2 of the 6 squares on the dice. If you can get it to role your star, you beat Bowser and win. Coming soon: A highscore variable (For some reason it wont let me make one) Multiplayer MINIGAMES
This is a collab project between Iamunknown2, perryiscool, and me. To make this, I made use of a variable to store the whole space order, using join command to add random letters representing spaces t (as in Toad)=blue g(as in goomba)=red and etc... Then I made a variable to store the current space, and the spaces are programmed to set them self to letter (CurrentSpace) of (Space order) command. the other spaces have plus blank at the end.