Click to earn coins/money. Hire employees to click for you. Buy more things to click. Hire more employees to click more things for you. Use the green button to manage your money. Use the blue button to select and buy different things to click. The S key stops the script and opens the thumbnail. What is a clicker? I don't know what else to call them. Clickers are the sprites you click to get money. Using The Money Manager The money manager is opened using the green button in the top right corner. The money manager is used to trade money throughout your unlocked clickers. It will start by asking you to select a clicker to transport money from. The clicker you answer is chosen to pay a different clicker a specific amount of money. Next, it will ask you which one you are going to be paying. The clicker you answer is chosen to receive money from the one you chose in the last question. Lastly, it will ask how much money you will be giving to the chosen clicker. Errors can occur if you haven't unlocked one of the chosen clickers, or if you don't have enough money to complete the transaction. What does that blue button do? The blue button opens a menu where you can buy or select new clickers. Prices will increase when you buy one, starting at $50, doubling to $100, and then they start getting big. You can select an already owned clicker with no charge. All clickers will earn money at once, whether you have a certain one selected or not. Each clicker earns money separately, meaning they also each have their own CPS. You have to buy employees separately for each one as well. How do I get money/coins? You get one coin each time you click on your clicker. You can also hire employees to do it for you (more about employees in the next Q & A thingy). Your CPS is very useful as well. CPS stands for coins per second. Increase your CPS by buying employees. What are employees? Employees are animals that you can hire to click for you. Each employee increases the CPS buy a certain amount, but, however, when you buy one the price for buying it again in that clicker will be raised. Click on the "Hire Employees" button to open a sidebar where you can select an employee to hire and the amount of that specific employee you have hired (which is the variable on the right). The variable on the left is the cost. Does the loading screen actually do anything or is it just there for decoration? The loading screen is there because some of the lists are hooked up to repeating control blocks, and it has to repeat several times, which takes some time. Once it finishes filling in all the empty lists, it will signal to the other sprites that everything is ready, and the loading screen will hide. You can find the script in the "Employees" sprite. If you look down towards the bottom, you will see a large stack of list blocks inside a repeating control block. There it is, you've found it.
I got the idea from a game called Oreo Clicker. I will add the link later. UPDATES ~ April 13, 2018 | 3:00 AM Project shared ~ April 13, 2018 | 12:37 PM Money Manager added Money decreases when you purchase things Bug Fixes ~ April 13, 2018 | 5:01 PM Money Manager now shows results of transactions More bug fixes ~ April 13, 2018 | 7:15 PM Volume button removed due to failure and uselessness. Another bug fix