***WARNING!*** This game may be quite buggy, as I have not finished, and this is only somewhat of an early-access, I suppose. If you enjoyed, maybe you could check every so often on this game, as a LOT more content will be added in the future. The game also has one boss. ***ABOUT*** Pix3lChurr0 World is a small project I'm making, testing various things such as scrolling, enemies and items/crafting! Currently the game is small, and has few biomes. Monsters can drop items, which currently have no use. Bugs may be present, and a few biomes have not been given permanent sprites yet. I shared this so I could get a little feedback. ***INSTRUCTIONS*** A and D: move SPACE: jump CLICK: attack / interact When items are obtained, they appear at the bottom of the screen. Hover over it with the mouse to see its details Z to advance through text. Y or N to answer questions. ***CREDITS*** All sprites and code by me. Most music by me, but a few are by @CocoBun4Lyfe. ***KNOWN BUGS*** (If you know how to fix these bugs, please let me know.) >Zombies (possibly other mobs too) spawn based on a variable. This variable will sometimes change allowing the zombie to respawn, resetting its position and health. I can't find any scripts that may be responsible of this. ***UPDATE LOG*** (Dates are listed as day/month/year) **1.6 -- 10/10/2018** >Fixed problem with Sword sprite not changing. **1.5 -- 13/06/2018** >"Guilt" no longer applies to the rock creature, as it is now an enemy, and deals damage. >Minor jumping adjustment. >Vampire's HP no longer shows when Zombie spawns. **1.4 -- 11/06/2018** >You now start with a Wooden Sword instead of a Metal Sword. >The damage of the Metal Sword has been increased to 3. >The metal sword is now obtained by defeating Sludgy Slime. >Added new rock creature. >??? **1.3 -- 6/06/2018** >Text boxes! When talking to people, a custom text box will appear instead of Scratch's default text bubble! >Fixed the Slime's death animation. **1.2 -- 5/06/2018** >Sludgy Slime's HP now shows when you fight it wherever you are. >Sludgy Slime's HP no longer appears when the game starts. > New enemy: Vampire. They are currently the rarest enemy, spawning at night and having a 1 in 4 chance of spawning roughly 4 times a night. >Enemies now will only spawn if conditions are met, and every few seconds it will have a CHANCE to spawn. not the guaranteed enemy spawning previously. >Floatopus's "Show HP?" script is no longer activated when a Slime spawns >Variables moved. **1.1 -- 4/06/2018** >The credits screen will no longer cover the screen when the game is restarted while it's showing. >The Sludgy Slime now has its own sprite, and a new animation plays when it is summoned.