
This is my second attempt at a pen Game of Life. I made this quite a while ago and don't know why I never shared it! Instructions: click and drag to toggle cells Arrow keys - change grid dimensions z - decrease rate of time x - increase rate of time space - if time is stopped, increment one generation c - clear grid f - fill grid r - randomise grid w - toggle screen wrap I have not yet added saving and loading to this version sorry! (so the patterns inside are useless) This also supports different game rules (ie: different values make a cell be born or die) and these can be edited by pressing e. This version works by storing a list of all the alive cells and therefore only needs to update the cells around these - potentially saving processing time. In reality, it is quicker when few cells are alive, eg: just a single glider, but in complex grids it is always slower. v1: https://scratch.mit.edu/projects/217576668/ works by a different (and more consistent speed) method. If you find any bugs please let me know and I will try to fix them!