Read instructions first, then the game is better in full screen. When you first start the game there is a test to improve graphics. If the words are yellow press CTRL + M. MENU -Arrow keys to navigate menu. -Space to hit the selected (blinking yellow) button (not the mouse). -B key to move back a scene. SELECTING JOBS -Up and down arrow keys to change level if they are unlocked. -Left and right keys to change operations if they are unlocked. -When you beat a level, the next level will be unlocked. -When you beat the last level of an operation the next operation will be unlocked. There is currently 3 operations with 17 total levels. GAMEPLAY -Use arrow keys to move player (red triangle). -The game is round based. When you move, then the guards (other shapes) will move. -Get in, get the coin(s), and get out, without being seen. -To exit the room you have to collect all the coins then go to the door and move in the direction the door faces. -If you are detected it is still possible to beat the level and unlock the next level, but you will not earn the undetected result. -All levels are beatable without being seen at all. -You can press the B key to quit the level and press the R key to restart the level. GUARDS -You can tell where a guard is going to move by the dot right by it. -A guard can see in both horizontal and vertical directions, but not through walls. -When you are seen, you do not lose, but the guards will come at you. If they get to you, they will catch you. -Orange guard moves clockwise. Green guard moves counter-clockwise. Blue guard moves back and forth. Good Luck!
This is a my remake of the puzzle game Red Thief by Dreamspike. Credits in-game except for a few sounds. Coin sound is from Solo Wargrounds: https://scratch.mit.edu/projects/220847819/ Music from Snowman Hunter: https://scratch.mit.edu/projects/169757144/