Everything in the project is done with the mouse. There is absolutely no need to push any keys. Endless Mode can be played from the start. In Campaign Mode you start with only one level unlocked, but whenever you complete a level you unlock the next. There are 15 levels. Finally, Boss Mode has three different bosses, all of which you can face in Campaign and Endless Mode. At the beginning only one boss is unlocked, but you can unlock the others by beating the boss before it. BOSS GUIDE--Tips for beating Bosses. Boss 1 (Purple): 3 Attacks. When it blasts in a circle, get into a corner. When it shoots lots of pellets to the side and some in the middle, slip in-between them. When it blasts pellets aimed in your direction, just dodge. Boss 2 (Green): 3 Attacks. When it shoots the small pellets that follow you, dodge them until they wear out. When it shoots very quickly, get off to one of the sides. When it shoots lots of medium-speed pellets from each side, dodge slowly. Boss 3 (Red): 4 Attacks. When it shoots quickly down the middle, get out of there. Don't go there in the first place. When it shoots quickly in a circle, do what you can to avoid it. When it shoots slowly in a circle, slip through two of the pellets. When it blasts two half-circles, one from each blaster, go high.
Yes, it is possible that Scratch 3.0 broke this for you. DX I don't know what the music is. XD Space Shooter is the most advanced stand-alone game I have ever made. It took months to make it. This game is heavily based on an app that I saw somebody play a few times. However, pretty much all of the coding is original. The font is Bump it Up from @FontGod. Some of the ship artwork was based on that of @Neptune-0. Besides that, every part of this project was original. This is not based on or a copy of Space Smash by @--Waterfall--. UPDATE LOG: 5-11-2018 (1.0): Original Release: 7 Ships, 3 Bosses, 15 Campaign Levels, 10 Enemy Formations, 3 Game Types, 15 Achievements! 5-14-2018 (1.1): 2 New Ships: Pink and Dark Grey!