Hey! This is my way of using the A* algorithm in Scratch( http://en.wikipedia.org/wiki/A*_search_algorithm ), to find a path from the start point to the target. This algorithm uses backtraking, so if you do not play it in Turbo Mode(Shift-Click green flag) you will be realy old when it finishes :D It will always find a way to the target(if it exists). It is not finished yet,I uploaded it just becouse i can't save it (the only read file error), and i need to go to bed, i'm realy sleepy. On the next release: - Show the result path (hide the search). - Map editor. - Better performance. - Improvements from your comments. - Bunch of cool stuff :D