For instructions, go here: https://scratch.mit.edu/discuss/topic/289670/
All Code by me (except a tiny amount of timing code from @Voxyl) Art by @Voxyl Sounds are all either mine, or in the public domain Release Log: Release BETA 0.1 Released game to public, (named tile based top down game) Release BETA 0.2 Added building interface, renamed to "Infinite Earth", made items, Added day/night cycle Release BETA 0.3 Added portals, added text to custom console, added recipes for creating bucket, console, custom console, and flowerpot, fixed day/night cycle, replaced useless dirt item with wool item, made glass breakable, made beds place-able and destroy-able Release V. 1.0 This is a push version, It is just moving the game out of BETA, Other than that it is an exact copy of BETA 0.3 Release V. 1.1 (The Terrain Update) Fixed terrain so it makes sense and is much less noisy, added structures (finally), bonus: I figured out how to fix the nasty horizontal and vertical lines without changing any code! (All I did was set the tile renderer sprite to 104% size instead of 100%)