[SOME PARTS MAY BE BROKEN BY SCRATCH 3.0] [I stopped working on this game 1 year ago, sorry.] ___INSTRUCTIONS___ Press ↑ to jump. Press SPACE to attack. You must wait a few seconds between attacks (the attack bar must fill up). Tip : The more zombies there is on screen, the more xp points they drop when killed. ___NOTES/THANKS___ IMPORTANT : This game is still in developement and may contain bugs. If you find any, please tell me ! Please report any English mistakes :) _THANKS_ Thanks to Mojang. Thanks to @Cat0x_Code for helping me. _INSPIRATION_ Inspired by Super Mario Run(by Nintendo)'s boss battles. Sprites inspired by The Minecraft Mod for Super Mario Maker (mod made by GRAnimated). _COMING_ Alex Sounds and music Local Multiplayer (?) Difficulty (Easy=zombies ; medium=skeletons ; hard=creepers) Chests with loot inside (potions, enchantements, and other stuff) Other ideas ? Post them in the comments down below ! ___WALL OF FAME___ If you want to be listed down below, comment your score in the comments ONLY if you got world highscore. @Free_Apprentices - 27 points @create_and_play - 35 points @LeoBernard - 112 points @xycreator77 - 105 points @mamie2000 - 345 points (using glitches) @linebernard (my sisiter) - 174 points (also using glitches) Maybe you! ___CHANGELOG___ v.1 - Release v.2 - Added World Highscore ; fixed bug that made XP level hidden. v.2.1 - Bug fix ; Highscore variable was not hidden when respawning. v.2.2 - Bug fix ; Death screen would always show "new record !" v.2.3 - Bug fix ; Steve with sword wouldn't show at correct place when respawning v.2.4 - Bug fix ; Xp level don't reset when respawning (also set highscore to 0) v.2.5 - Bug fixes ; Steve with sword sometimes don't face correct direction ; death screen would go more and more red each time you respawned v.2.6 - Bug fixes ; Steve wouldn't hide when dying ; Walking animation would freeze when respawning v.2.7 - Added a few textures (code not implemented yet) v.2.8 - Bug fix - giant potion would show in the middle of the screen. Reset world highscore to 0 (because of xp duplication glitch, also fixed) v.2.9 - Made smoke effect spawn more spreadly ; added loot chest (spawn with Y key, not implemented yet and still used for developpement purposes) v.3.0 - added stuff; forgot what v.3.1 - Added AttackRange; the distance where you can attack. v.3.2 - Changed the tip to "The more zombies there is on screen, the more xp points they drop." instead of "The more zombie you attack at a time, the more points they drop." v.3.3 - Added walking particles v.3.4 - Forgot to hide a sprite, woops v.4.0 - Added loot chests ! They spawn every 2 levels you get. They took me a while to make, and here are the different loot you can get from it : - Fortune Book (increase the amount of xp each zombie drops) - Sweeping Edge Book (increase the distance where you can atteck zombies) - Speed, Slowness, Invisibility(VERY GLITCHY), Jump boost, regeneration, and health. - Golden Apple (give you additionnal hearts and regeneration effect) - Rotten Flesh, does nothing v.4.1 - Removed temporarly invisibility potions v.4.2 - Added names to enchanted books(may be a bit glitchy) v.4.3 - Added zombie sounds ; rotten flesh now takes you 1 heart of damage ; loot chests now spawn depending on the number of fortune books you earned. v.4.4 - Removed temporarly zombies' sounds, because they sounded weird. v.4.5 - Added xp bottles ; they come from loot chests and give you 6 to 10 xp orbs. (also depends on your fortune)