PLATFORM GAME V. 3.3 New: More visual fixes and polishing. PLEASE READ INSTRUCTIONS! It's just a classic platform-game, nothing you shouldn't be familiar with before. CONTROLS: [ WASD ] or [ ARROW KEYS ] to move the player. [ R ] to restart current level. [ M ] to mute music. [ B ] to change the Background Color. [ Q ] to skip a level after 10 deaths in that specific level. IMPORTANT: Check settings in order to change between Unlimited Lives, 5 Lives and Last Stand (1 Life). Total 20 Levels - They can all be beaten. Have fun with my game!
All script made by @JK_Games except Player Physics by @PullJosh All designs and visual by @JK_Games MUSIC: Oneeva - Platform 9 [NCS Release] SFX: Level Complete: Sounds Recorded - Level Completed Sound Effect Death: Tbag Jackal - You Are Dead, Not Big Surprise Sound Effect Picking up the key: Audio Grip - Notification Sound Effect UPDATE LOG: V. 3.3 Nov 7th: More visual fixes and polishing. V. 3.2 Nov 7th: More help for player - more clear tutorial. V. 3.1 Nov 7th: Changed the confusing name to just "Platform Game" after taking down the first project. V. 3.0 Oct 31st: Fixed some more physics. Attention, the floor is kinda slippery. V. 2.9 Oct 31st: Some visual adjustments with texts. V. 2.8 Oct 30th: Adjusted player physics (Friction and movement speed). V. 2.7 Oct 30th: From now on, you need to confirm the game start with a second click. Also fixed some issues regarding to the key unlocking exit. V. 2.6 Oct 9th: Changed the way the game ends. V. 2.5 Oct 8th: A bug fixed where player was sucked in to the wall and started to teleport weirdly. V. 2.4 Oct 8th: Fixed a visual issue with the notification of 10 deaths in a single level. V. 2.3 Oct 8th: After 10 times failing in a single level (Unlimited Lives -mode) you can skip that level by pressing [ Q ]. Other notes from Oct 8th: Fixed some corrupted physics when entering a new level or dying in the same one. V. 2.2 Jan 24th: Fixed the bug where game didn't inform correctly that exit was unlocked. V. 2.1 Jan 24th: More visual issues fixed with Scratch 3.0. V. 2.0 Jan 12th: Fixed even more visual issues with the Scratch 3.0 dropping in. V. 1.9 Jan 8th: Fixed some visual issues with the Scratch 3.0 dropping in. 2019 V. 1.8 Dec 29th: New feature; after you complete a level or hit a hazard, player teleports to spawn as normal but you'll have a 0.5 second cooldown before being able to move again in order to minimize miss-clicks. V. 1.7 Oct 17th: Small cleaning with the 'Game Over' -scene and how it worked. V: 1.6 Oct 17th: A minor bug fixed according to settings. Other notes from Oct 17th: Confusing name changed to Platform Game 2 due the unsharing of the first game of the series. V. 1.5 Aug 26th: Fixed an issue where the music didn't mute when pressing 'M'. V. 1.4 Aug 12th: Fixed an issue with the Life Counter. V. 1.3 Aug 12th: You can now change the Background Color! Changed also the default amount of lives from 5 to 10. V. 1.2 June 30th: Fixed an issue where the notifications didn't work correctly in the upper right corner. V. 1.1 June 23rd: Fixed the bug where level number indicators wouldn't disappear after winning/loosing the game. V. 1.0 June 23rd: Published 2018