Before clicking on the green flag, please set the slider for an initial velocity. Watch the basketball take off against gravity at your initial velocity. Use this project to practice your equations about acceleration in free fall, and vertical motion. For instance: At what speed do you need to kick the ball in order reach a maximum height of 50 meters?
The variable "initial time" is used to offset the total travel time during the free fall velocity calculation. This variable records the amount of time the ball took to reach its maximum height, or distance when velocity slowed down to zero. The bouncing effect is forced by arbitrarily substracting a constant from the initial velocity. There is a velocity list that you can build by inserting the ADD block after the SET calculations, inside the REPEAT loops.