Instructions are in game. Following is an update log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
A simple stick figure character swap. Except for jumping. And the spindash effect. Update 9/7/18: So I swapped the position of some scripts by accident I don't know how long ago, but I fixed it. wat over 100 views color me impressed wait what are you doing with that paiMMF