Click the arrow keys to move. Key Commands: Play Mode(P + M), Edit Mode(E + M), Debug Mode(D + M) Refresh(R), Load(L), Save(S), Fill(F) When using Edit Mode, Refresh to create a new chunk. Make sure to Save before entering Play Mode as while in Play pressing Refresh will also Load, erasing your edits. I haven't added a export feature, but you can export list sMap in sprite Storage to save your work.
NOTE: This currently has a bug which causes the map to be corrupted. Scratch 3 wasn't very kind to this? I probably went overkill with the chunk system. If I were to redo it I would instead try to make it compatible with the tiled editor. Graphics: - Tiles and most other graphics are from www.kenney.nl under CC0. Features: - Chunk support, allows for a max of 256x256 16x16 chunks. - Scrolling tiles, for the most part it seems pretty smooth. - Map editor. Been working on this for a while, I think since mid 2017 off and on in occasional segments. Didn't really work on it second half of 2018. Hopefully I will eventually be able to make a rewrite with an actual game as part of it. For now though I think I will continue to work on other things.