The Game of Life is a cellular automation devised by the British mathematician John Horton Conway in 1970. Rules: The universe of the Game of Life is a grid of cells, each of which is in one of three possible states, alive, empty or dead. Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically or diagonally adjacent. At each step in time, the following transitions occur: 1 Any live cell with fewer than two live neighbors dies, as if by under population. 2 Any live cell with two or three live neighbors lives on to the next generation. 3 Any live cell with more than three live neighbors dies, as if by overpopulation. 4 Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
Check out some of my other projects: Pacman: https://scratch.mit.edu/projects/214470124/ Mega Miner: https://scratch.mit.edu/projects/197035306/ Fractals: https://scratch.mit.edu/projects/110744757/ Solar System Simulator: https://scratch.mit.edu/projects/217838853/ Credits to John Horton Conway who came up with this idea in 1970