== Rotavity == (¡ɹǝɯɹoɟʇɐןd ǝƃɐɹǝʌɐ ɹnoʎ ʇou) After a 3-year hiatus, EpicProductions36 is finally back! Jump, flip, and rotate your way through 25 levels in a pen-powered puzzle platformer where even gravity is relative... ✦ Walkthrough (use this only as a last resort): https://scratch.mit.edu/discuss/youtube/gs9bUQlyVbE ✦ Want to make levels? Check out the forum post for an editor tutorial, and post your levels in the thread! https://scratch.mit.edu/discuss/topic/444155/ ✦ Fullscreen is NOT recommended (the game tends to lag a ton) ✦ Menu button is located on the top left. ✦ Stumped? Keep exploring the level—you might discover something new... ✦ Found a bug? Tell me in the comments ✦ Lag? Toggle LDM (bottom right) or try Forkphorus: https://forkphorus.github.io/app.html?id=228388626 ✦ Press [F] to toggle the FPS display ✦ Big thanks to ✧ @griffpatch ✧ for the starter platformer code, ✻ @PullJosh ✻ for the concept (and for level 17 :), ✩ @PhantomForcesX ✩ for the music, ❇ @MatrixPlayer1 ❇ for the thumbnail, and ❅ my friends ❅ for playtesting the whole thing ✦ Thank you everyone for your support! This is my biggest project ever, and I'm glad to see the positive reception! ✦ Fun easter eggs are hidden throughout the code.. 95% pen! ✦✦ Log ✦✦ ❋ 06.09.18 - distance calcs, line interaction ❋ 06.10.18 - rotating gravity, movement, jumping, slopes, broke the walls but they fixed themselves ❋ 06.11.18 - curved walls, terminal velocity, reduced steep slope climbing ability ❋ 06.12.18 - detect if inside curve, small jumps by tapping up arrow, curving gravity, made Ludicrous Loops >:}, floaters, found a bug and smashed it in a day yay ❋ 06.13.18 - killing that bug made more bugs, killed those bugs, physics complete, level editor lines + arcs ❋ 06.14.18 - editor buttons, level editor pipes ❋ 06.15.18 - LDM/HDM, working editor buttons, run/pause, line/pipe/arc draw, fixed drawing bugs ❋ 06.16.18 - editor button info, better buttons ❋ 06.17.18 - editor undo, editor buttons broke ❋ 07.09.19 - a year later! editor buttons fixed, complete arc drawing bug fixed, arc undo bug fixed ❋ 07.10.19 - fixed inner arc gravity snap bug, found perpendicular arc exit bug (technically not a bug), button sounds, ring pulses ❋ 07.11.19 - discovered pause info box bug ❋ 07.12.19 - this adj pipes bug is quite demoralizing ❋ 07.13.19 - finally fixed adjacent pipes bug, fixed run/pause bug, info tab, set player position ❋ 07.14.19 - sped up curve drawing ❋ 07.16.19 - death particles, death sound ❋ 07.17.19 - editor player rotation, gravity change fx ❋ 07.19.19 - player speed & jump height increased ❋ 07.24.19 - red line/curve detection & rendering, adj pipes bug returned again but was promptly smashed ❋ 07.25.19 - FPS indicator ❋ 07.28.19 - hiding editor buttons, red line/curve caches, undo is more intuitive, more editor sound fx ❋ 07.28.19 - discovered red layers bug ❋ 07.30.19 - fixed more editor info bugs ❋ 08.01.19 - fixed red pipe rendering bug ❋ 08.06.19 - fixed detection through walls bug ❋ 08.11.19 - fixed red layers bug ❋ 04.26.20 - another year later! intuitive arc drawing ❋ 04.27.20 - export level, import level, undo cache & player info in exported code ❋ 06.11.20 - back at it again! recenter tool complete ❋ 06.12.20 - sped up import/export/recenter, fixed line edge interaction bug ❋ 06.27.20 - tidied screen, created goal, position goal ❋ 06.28.20 - added fun little win animation ❋ 06.29.20 - win animation now has confetti!! yay!! ❋ 07.06.20 - confetti tweaks, import/export goal, ldm updates, literal endscreen wipe ❋ 08.21.20 - changed endscreen wipe ❋ 08.21.20 - fixed floor clipping bug, finished 7 levels ❋ 08.22.20 - added Liang-Barsky, added angled Liang-Barsky ❋ 08.22.20 - now at 12 levels (many were adjusted) ❋ 08.26.20 - 17 levels! fixed red arc drawing bug ❋ 08.27.20 - 19 levels! changed up many levels again ❋ 08.28.20 - got my friends to playtest! the reception was generally positive :) ❋ 08.29.20 - level select buttons + animations, finished level select transition animation ❋ 09.17.20 - college takes up a lot of time :( ❋ 09.22.20 - 24 levels! putting everything together.. ❋ 09.25.20 - finished menu basics ❋ 09.26.20 - finished menu artwork :), added music ❋ 09.26.20 - somehow made menu button in a fever dream.. don't ask how because I don't know either ❋ 09.29.20 - finished levels, finished credits, prepping for release!!! ❋ 09.30.20 - RELEASED!!! ❋ 10.01.20 - editor button is kinda buggy, has something to do with copy+pasting in comments ❋ 10.01.20 - discovered import into game bug ❋ 10.02.20 - (v1.1) changed thumbnail, added "save" ❋ 10.03.20 - trending in games, trending overall! :O ❋ 10.05.20 - (v1.2) fixed level advancement glitch, added WASD support ❋ 10.05.20 - (v1.2.1) discovered stuck C keypress bug, found a workaround