The main point of this is to demonstrate an accelerating effect while moving instead of keeping a constant speed. The pink happy character is controlled with WSAD or arrow keys. The cyan sad character points towards the mouse pointer and moves when Q is pressed.
*Feel free to improve on these two experiments. If you use, please give credit. Also, let me know if you would like me to implement a diagonal feature to the keypad character. Version History: V1.0-Release V1.1-Removed Hitbox for the mouse-based sprite, changed SPACE to Q, and added a sneak-like feature for the mouse-based sprite.