Click green flag (BTW it's not a game, it's a Clock that highlights the time on a wordsearch style grid, it updates every minute). Now with effects, press 0 - 5 (0 = no FX) Thanks everyone for all your positive comments! please check out my other projects. wow ***FEATURED*** thanks everyone, 10th - 30th July 2014.
***************New Version*************** https://scratch.mit.edu/projects/607842508 All my own script (see below for explanation) Inspired by this German project http://scratch.mit.edu/projects/17677164/ (also, I found an excellent French version recently scratch.mit.edu/projects/24032001/ ) font from @DudmasterUltra http://scratch.mit.edu/projects/21825015/ thanks to @Superdoggy for help fixing a glitch that was effecting some of you. thanks to @mikeono102 for some of the FX code 19/05/2016 - now uses clones instead of stamping (looks much nicer and should allow me to add effects) 19/05/2016 - 1st effect added; bounce. 20/05/2016 - added 3 more effects 24/05/2016 - added 1 more effect A few of you have asked how it works so I'll attempt a brief explanation..... The main script has a forever loop that sets the variables "minute" to the current minute and "hour" to the current hour. "hour" is then adjusted for a 12 hour clock and also by 30 minutes (so that it will say the correct hour when it is, say, ten to the hour). The two nested loops (repeat 10 & repeat 14) draw the 10x14 grid by setting the costume of the sprite (using the variables letters & letter#) and creating a clone in the correct position. Before this, the custom block "clock" determines if the letter should be "on" or "off", returning the variable "On?" as either 1 or 0. The "clock" block is divided up into "minutes", "past?" & "hours" blocks which all do essentially the same thing, they use AND & OR logic to set the variable "On?". If you look at the first IF block of "minutes", it has IF letter# > 0 AND <7 (i.e. letters 1-6, which make the word "twenty") AND minute > 19 AND <41 (20 past til 20 to) AND NOT =30 (but not half past!), switch ON. The clock then waits until the minute changes, then repeats. Hope this helps!