Use the left/right arrow keys to advance the intro and control Pixelsmith! Use the up arrow to jump and the Z key to use Pixelsmith's floating powers. You will be able to physically progress as far as the game is complete.
First and foremost, thanks so much to @cobraguy for making the skeleton of the platforming engine (without wall-jumping) used in this project. I tried to make an engine for the game (which was a bit similar, but without the multiple <touching color [black]> conditionals), but this is far superior. I edited the script, but only slightly, to work with the mechanics of the game. Thanks, again! :) I used a spritesheet to create the levels but put everything together personally in Gimp :)