Drag the dots to find the angles of the open triangle's corner that is closed.
Basically like simple angle calculator by @junebeetle but took away many unnecessary scripts. Also there is no glitch of dots getting stuck. Did not use script @junebeetle did for not having the glitch. I didn't even use a script. What I did was go to the sprites info and click "Can be dragged in player". Version 1.9 Updates: ☻Added angle types and Reflex angle ☻For angle types added "Straight line" when the angle is either 0 or 180