I was hoping to make something that would be different. I was hoping for unpredictability, instead of dodging the enemy differently depending where it is placed. Just...just download it, and you'll see how hard I've worked for this. Also if it gets stuck on the edge, most likely it will move to the corner, where it will then know to move away from the corner, and then to a different location where it can start dodging again. You can also drag the grey guy around if you get tired of a circle. I'll probably post a project showing what kind of work I've done on this.