The game has 2 distinct control types: WASD for complete movement Mouse to look in a certain direction (you move faster when you are looking at the direction you’re running in) Control Type 2 W to move forward S to move backward A and D to turn (the sensitivity of the turning is up to you) I have all the details on a Google Doc but Scratch doesn't like Google Docs :(
Credits: Artwork by Me using the Scratch vector editor Sound Effects by Scratch Programming by Me Version History: v1.7.1 -Minor optimizations -A "ghost" mugger appears 5 seconds before a real one appears just to show where they'll spawn. -White mugger illusion/teleport now spawns 150 distance away from the player, illusions now look bigger and translucent v1.7 -Slightly altered bleeding amounts at higher health -Added a 'Main Menu' button once the player dies, taking the player back to the main menu (which allows settings to be changed without re-clicking the green flag and should maintain them) v1.6 -Muggers now spawn at the edge closest to the player rather than a specific set of coordinates -Fixed some issues with the mute button -Fixed some issues with blood -Blood spawns in more random amounts -Reduced duration that blood lasts (10 seconds now, from 20) v1.5 -Blood now disappears more smoothly and is visible for longer (20 seconds, from 5) -The player now bleeds when hit depending on the player's remaining health -Players at low enough health will now bleed continuously -Muggers laugh now if you die v1.46 -Fixed some cooldowns -When Play/Replay is pressed, the black mugger threatens the player before attacking. v1.45 -Added a mute/unmute button v1.44 -Added a settings menu containing the movement control and blood options v1.43 -Added a setting for blood -Added a thumbnail v1.42 -You can now replay without having to click the green flag (You still have to click it to change the controls, though) -Fixed a graphic issue with layering v1.41 -Added turning sensitivity selection for movement control type 2 v1.4 -Added a main menu -Added a new movement control type 2 (see in-game for details) v1.3 -Added the White Mugger (more info in Instructions) -Debug Mode is now under Controls (I forgot to put it there) -Added new wounded/dead costumes for the player v1.21 -Fixed a bug dealing with Knife Flurry -Fixed an issue with the Yellow Mugger knives v1.2 -Added the Green Mugger v1.1 -Improved Endurance Charge to increase speed by 2, ending with a 100 pixel increase -Improved Lunge to charge 75 pixels -Improved Blink to teleport 70 pixels v1.01 -Fixed glitch involving audio and mugger abilities v1 -Initial release, with 4 muggers, 1 map, and 1 type of player