@SkylarkStudios todo: - make splash screen. (SkyanSam) - allow platformer to detect ground sprite (SkyanSam or AmazingMech) - reduce platformer jump speed to half as much (AmazingMech) - add coming soon stuff for things not added (SkyanSam) - fix properties bugs with LevelCode.new (SkyanSam)
v0.8 - Added music, background, and costumization options and when other is pressed it allows you to view Info, settings, and credits. Platformer script fixed in a different version.. I know you were against this but the air needs to be compressed. The air block isn't transparent which means its fine in the normal backdrop but not fine when the backdrop is switched to something else. If the backdrop is black, light blue squares that don't fit with the theme will make no sense... Get my point. Maybe you can fix this issue but until then we have to work with slow compression. If you want to modify the script the function is compress.air in editor. Also can you reduce the platformer jump to half. I feel like the jump is way too big and a small jump may be better. Also maybe reduce the trampoline jump that way the platformer (player) doesn't go all the way to the top. Thanks! :) Also if you can allow the platformer to detect the ground sprite. Its basically the thing that replaces the space taken over by the dashbar or edit_bar. The ground sprite can be detected like any other block in the game. If you don't want to I can do that.. :)