SilverGroup and BoneGroup | A Cat RP -Space bar or arrow keys to navigate between slides RP Studio: https://scratch.mit.edu/studios/5242056/ (Rules + bio are listed in the studio description) Roles:: Leader: The one that leads the Group and keeps everyone in check. Deputy: Takes the place of the leader after they die, and are 2nd in command. They send out border and hunting patrols, and help the leader in making decisions for their Group. To become a deputy, they must be promoted by the leader themselves. They could be either a warrior or guard. Healer: The one that heals injured cats, and regularly goes out in the territory to collect more herbs for the Group. They also help out the leader in making decisions. Healers may take on having a mate and/or kits, but it isn't encouraged if they're a shecat. Healer Apprentice: The Healer's Apprentice is the one that trains to become a healer. They have the same tasks as the Healer, but they do not help out in making decisions for the Group. They become the Healer after they pass on. To become a Healer's Apprentice, they must either request to be one as a kit, or be randomly selected as a kit by the Leader, Healer, and their parent(s). They are also trained to fight, and are taught the basics of hunting. Leader's Guards: They guard the leader and watch over them. They also help in making decisions for the Group. They sometimes go out hunting, but were only trained the basics. To become a leader's guard, they must be promoted by the leader only if they were guards. Guards: They guard the entrance to the camp and go out on border patrols with warriors and apprentices. Sometimes they also help out in guarding the deputy and healers when they're alone outside the territory. Just like a leader's guard, they sometimes go out hunting but are only trained the basics. Queens: Shecats who are expecting or nursing kits. When their kits are old enough, they return back to their regular duties. Warriors: They hunt and fight for the Group, and go out on patrols. Apprentices: They are trained to either become a guard or warrior. When they're ready, they move onto the rank they were training to be. (Next rank: around 12+ moons when ready) Kits: They play and have fun before they hit 6 moons. At 6 moons, they become an apprentice of any kind. Elders: Retired Warriors, Deputies, Healers, Guards, and Leader's Guards. They spend the rest of their lives relaxing. They also must defend the Group if possible, and sometimes they entertain the kits by playing with them or telling them stories. Loners: Not part of anything, they usually travel/live alone (opt.) Rogues: Not part of anything, but they sometimes travel in groups or by themselves. They're more evil, and usually have no respect for anything. Kittypets: They live with a twoleg (human), like any other ordinary housecat. (Common near NightGroup territory) Groups (and their descriptions) SilverGroup: A lone standing Group of cats, who do not believe in any higher Group. (ex: StarClan) They never had a problem with other Groups, until BoneGroup came along and kept them prisoners inside their own territory. BoneGroup: A large, greedy and mostly bad Rogue Group of traveling cats, whom finally found a place to live at. They're interested in SilverGroup's territory, and to have it, they must either drive them away or kill them all. They do not believe in a higher Group. NightGroup: A massive Group of cats who are strong and well trained. Nothing bothered them, until a SilverGroup cat found them and pleaded for their help against the BoneGroup cats. Only a small amount of NightGroup cats still believe in a higher Group. (hence the prophecy) Extra Information: -Nobody has gatherings; only Group meetings within their own Group. -Apprentices/kits do not have naming ceremonies, they stick with the name their parents gave them. The only time anyone has ceremonies is if a cat is going onto the next rank. -SilverGroup, BoneGroup: Cats are able to climb up onto the boulders and sunbathe. -NightGroup and SilverGroup do not know about each other’s existence yet -Deputies live in the warriors or guards den. It depends on the job they had before becoming deputy -Leader’s mates have the privilege to share a den with the Leader -SilverGroup and BoneGroup are hostile towards one another; none will hesitate to kill each other -BoneGroup and NightGroup knows about each other’s existence, but leave each other alone due to the fact NightGroup is stronger and larger than BoneGroup -NightGroup is peaceful, fair, and helpful, only hostile if needed -BoneGroup cats are usually mean to anyone, unless it’s their own cats or the cat is just nice -BoneGroup elders are usually treated poorly, and get fed a small meal once a day (unless they’re secretly fed a bit more from a nicer cat) -Leader’s do not have 9 lives, only one -Cats that die do not go to StarGroup or Dark Forest, unless they believe in them
Inspiration: Warrior Cats Series - Erin Hunter