The knight is afraid of the ghost. The knight runs around while the ghost tries to touch him. If the knight is touched 3 times then he vanishes.
I had to use events, controls, and sensing on the different sprites. In order to make the knight run we had to make him move around the screen by using movement tools and bouncing off the edge if he touches the edge inside a forever loop. The knight had to sense if he had been touched by the ghost. If he was touched he would be pixelated by 34% which is why it takes 3 touches to make him disappear. The ghost always starts hidden in the middle of the screen. After 3 seconds shows himself and follows the mouse-pointer. Each time you touch the knight you will hear a loud POP. Thats all so I hope you enjoy! :) 07.07.2014- Today I made a change to the knight. I fixed to rotation of the knight's direction so he would not turn upside down or move move backwards when he touches the edge of the screen.