DOUBLE CLICK!!!!!!!!!!!!! This is the first of many character tests. This one is specifically the Ice climber Edition! So far there are a limited amount of moves, but this will go up. Movement: Left and Right Arrows to Move Up arrow to jump Up arrow (Mid-air) to double jump Up arrow (Held) will increase jump height as well as wall jump on walls. Attacks: Space Bar (Stationary) - Standard Attack Space Bar (Moving) - Dash Attack [May soon be removed] Z (Stationary) - Shoots Projectiles. Z (With Left and Right Arrow Keys) - Spin Attack, similar to Squall Hammer Z (With Up Arrow) - Vertical recovery. Can be cancelled. Miscellaneous: Q - Disables Music (Recommended for hearing projectiles) W - Super Projectiles (Also turns you into a walking Bomb for no reason) E - Super Dummy
Now compatible with the N64 Rumble Pak! See your local retailer for more information on obtaining one! Changes in V0.6 -Uair was implemented -Squall Hammer (Air) distance has been reduced. (80 - 60) -New music (Alot better!) -Speed has been reduced (5 - 3.3) -Fattk Damage has been increased (5-7) -Fattk Endlag has been increased (0-0.2) -Fattk Startup has been increased (0-0.1) -Nsp Startup has been decreased (0.8-0.5) -Usp has been replaced. Changes in v0.7a -Ledges Added -Basic Ledge Grab -Smoother Animations -Added another Ice Scratcher -Greatly Reduced Power of almost every move Changes in v0.7b -Added Stage Select Menu -Removed the other Ice Scratcher an rebuffed moves -2 New Stages: Base 98, and the Nostalgic Ice Slopes. Changes in V0.8 -Implementation of animated stages -Final Destination is now here! -More music! -Aerials Completed! -Smashes Completed! -Specials Completed! -Prototype of Grab Script! -Prototype of bot to replace dummy! (Scratch Bot returns?!?) -Air Dodge implemented -Shield Finally Added (Credits to @Sinaboo)