Everything explained in game. ENEMIES TABLE Name ] Health ] Armor ] Special Peasant ] 3 ] 0 ] Monk ] 5 ] 0 ] Wizard ] 10 ] 0 ] Can heal Ninja ] 15 ] 0 ] Barbarian ] 40 ] 1 ] Blacksmith ] 100 ] 2 ] Ogre ] 300 ] 3 ] Soldier ] 80 ] 2 ] Guard ] 100 ] 10 ] Knight ] 1000 ] 5 ] Wooden Horse ] 10000 ] 10 ] Iron Horse ] 100000 ] 10 ] BOSSES Peasant Lord ] 60 ] 0 ] Ninja Master ] 150 ] 1 ] Mutant Ogre ] 900 ] 5 ] Can heal Guard Lord ] 4000 ] 10 ] Can heal King ] 80000 ] 10 ] Inspirations: Sun Energy upgrade loosely based on Sun God from BTD5 Round 45 inspired by Round 76 on BTD5 Tower Aiming Notes: The towers will always aim at the enemy with the most health. This means that a group of early Knights will be prioritised over some Soldiers about to kill you. This can be exploited in your defences, but it also means that a late rush of high-health enemies can make faster, lower-health ones kill you. Be wary of this. A tip for those of you who scrolled down here - be sure to buy the Trebuchet upgrade before round 26 or else you will be flooded with Soldiers!