An Open-Source Buggy physics engine for 2D platform games. You can remix this and do whatever you want with it so long as you credit me in the description. (Unless your name is SpyFayzan) Uses Kinematics equations and variable states to simulate gravity. Booleans and safeguards for stability are not in place. It is a very buggy project.
I made this initially in 2016 during summer camp. However, after that I made a couple of refinements and change some things to avoid the copyright hounds, hence why there is scratch cat and not Luigi.