Press and hold space to hatch the Poruana Egg Use WASD or arrow keys to move around Press space to eat food cells / attack an enemy fish (Leerana or Stabb) Press Z to chat You can eat your poop, it will hurt you but add some food to you ¯\_(ツ)_/¯ Eat at your own risk literally (Maybe it should be a 50:50!!!) Last part is all a joke I I I \ / 50% chance of damage, 50% of food and your character thinks... ew... Achievement Unlocked! -----"Redefining Try Everything"-------
Version History__________________________________________ Ver. 4.2(PREVIEW) -New Alien to play as! -Sizes of food(Small, Medium, Large, Special) -Smoother animations(General update) -Artwork updates Concept Art will be added into this build Note: All features may or may not be functioning in this current build, and only some of them will exist in the final release. Note: Special food will not add to the normal food, but either heal you to full health, or add 1 attack damage to you for 15 seconds. -Enemies! New creature concepts, Noxatrine, Biolume, and the Fissul! The Noxatrine will inflict poison damage, which will deal 2 damage per second for 5 seconds(10 total, a lot I know, might be balanced later) Biolume will make the water brighter around it, but you will not actually be able to see it. It is a very small creature, and deals small damage. Will make a sound to indicate that it is arriving into the visible area. Finally the Fissul. This creature will spiral across the screen, dealing 1 hp for each time you are hit by it(Not counting time you are touching the creature, only individual hits). If it has a blue outline on it, it will deal 3 hp damage per hit, Watch Out! -Concept: Viral creature. Every 5-15 seconds, it will duplicate once for every clone on the screen, kill it fast, or game over... This creature would be incredibly rare Final notes: I hope that this update will make the game better overall, and cause it to stand out from other games like it. The aesthetic will be more streamlined, as well as the simplicity of the game itself(as much as an hp and status condition game can be) Concept: Outlines around creatures that are possible for you to kill at the current size your creature is(Size DOES change as you eat a lot) and red when they will kill you easily(i.e. low hp, really small, no damage modifier which would be required to kill certain creatures) Point system, kill count! When you kill a Staab you will get 1 point, as it is the most basic of the creatures. Ver. 4.1 -Loading Screen modified slightly, no further detail -Food consumption working smoothly(mostly) -New creature to be released in the future, see inside to view the design. Note: Not all updates will be visible through the see inside method, some will just need to be waited for. -Stuff will possibly be added, however the game will need to be cut off eventually, as time is making it harder and harder to log onto this site, as well as viewer count declining :( I would love update suggestions until the game is fully 'complete' though! - (1) Shadow completely redrawn -Health should(or will) regenerate by 1 every 2 seconds should the food requirements be met Concept: Achievements