please turn on your turbo mode by shift-clicking the flag to avoid lag. if you want true random numbers, set randmethod to 1. randmethod - selects which RNG to use 1 - hardware (may cause lag, is true randomness, extremely slow!) 2 - scratch (fastest, is not true randomness!) 3 - PRNG (is not true randomness!) the hardware random number generator used the jessie microlag algorithm. it try to cause microlags(less than a fraction of a second each), measure their duration, convert their duration from decimal to 8-bit numbers and output them. the scratch random number generator uses what exactly said on the label. the PRNG used my PRNG algorithm. find it here: https://scratch.mit.edu/projects/237961725/#
do not run anything that needs tons of cpu while running TRNG or it will interfere with the TRNG. due to the fact that jessie microlag is heavily affected by cpu speed, 5 passes of calibration is necessary. don't be shocked if you see the difficulty meter. if you want true randomness, just set randmethod to 1.