This game is in a very very early beta, just posting it to ask for suggestions and such. PLEASE PUT SUGGESTIONS IN THE COMMENTS, THANKS! 40+ hours spent working on this! Littletown is an openworld game. You can go wherever you want and do whatever you want (well not a ton quite yet, but rest assured more is coming soon) ****CONTROLS**** -WASD to move. -E to exit the shop and open/close inventory. -Spacebar to toggle through a conversation/interact. -I do know that it is very easy to glitch into walls, any suggestions are appreciated. -At this time, you may (and hopefully will) see daily changes the the game. -Running into buildings and objects can cause you to become stuck in them for a short time.
This game was good until the update of scratch ************************************************************** ############UPDATE LOG################### ************************************************************** ------------------------------------------------------------------------- v1.1 RELEASED ------------------------------------------------------------------------- **August 23** -Beta version released -Added loading screen. -Added changing water effect. -Added cows. -Added milk bucket. -Added inventory. -Added milk bucket quest for farmer. **August 24** -Added Joe's Fishing -Added Joe **August 25** -Added fishing rod -Added the ability to own large quantities of items without glitches -Added fishing rod to inventory -Added dock -Added fish -Added selling of fish at Joe's shop **August 26** -Fishing added -Main screen updated ------------------------------------------------------------------------- Game version changed to 1.2 ------------------------------------------------------------------------- **August 27** -Bushes added -Blake and his shop added -All items are able to be sold at Blake's shop (excluding fish) -Various small bugs fixed **August 28** ------------------------------------------------------------------------- Open Beta ------------------------------------------------------------------------- **December 10** -Glitch when coming in contact with other sprites mainly fixed -