SCORE: Movement : Arrow Keys Jump : B Attack/Pick up Weapon : N Drop Weapon : J Alejandro: Movement : WASD Jump : 1 Attack/Pick up Weapon : 2 Misc: Spawn new weapon : O
SCORE : the game This is a project I have wanted to do for a long time now. I am creating a "game base" for a simple Storytelling RPG beat 'em up so I may recycle it for future use with little difficulty. Release 4 "Just a few touch ups and finishings from the last release, Alejandro can now attack and we are beginning to see a multiplayer arena style thing happening" *Changed room to be better suited for an arena battle type thing *Alejandro can now attack and pick up weapons *entities now overlap correctly (In front or behind) *changed some key bindings Release 3 +Added Alejandro! (credit to @gungcaca03 from instagram) *capes Release 2 +added new weapon :Flora sword: *removed bare hand sword :bare: *implemented weapon pickup/swap/drop system *made a weapon swap/drop animation *drew a release number on the background :3 First Release! +Move up, down, left and right +jump +attack/punch *simple weapon swap *spawn new weapons with "O" *head and arm bobble