This project is just a test of a simple random grid creator. I got some slight inspiration from projects by @Pulljosh and @Will_Wam. @dingmike pointed out some flaws regarding the relationship between the grid size and starting location. This can easily be used in any projects, with easy customization for grid size, location, and costumes. I have also provided an example of an automatically changing grid. Sorry if it is too distracting. To use the engine, just backpack it and put it into your project, but please give credit to me, @Riptide901. How it works: There are four pieces of data the engine needs to create the grid. "X", "Y", "Starting X", and "Starting Y". "Starting X" is the x position of the grids top left corner. "Starting Y" is the y position of that corner. From there the grid works its way down using "X" and "Y". "X" is the number of columns and "Y" is the number of rows.