Arrow keys to move, 'E' for debug mode. This project is based off of Enemy Engine V1.1, and features the same enemy and enemyguide sprite that is possible to dodge. However, in this project, they are cloned and it is possible to have multiple enemies from the same 2 sprites. Feel free to use this in your own project. Enemy Engine: https://scratch.mit.edu/projects/238493566/#player
Concept, code and sprites by me. @FissionIX Music used: • Tumbler - World of Goo Changelog: ► V1.0 - released 19 Aug 2018 * Enemy Engine V1.1 imported * Cloning capabilities added * Code altered * Death sound added