First instalment of my BluePrint series, more comming soon This is an example of a very easy and quick way to make a scrolling game using tile indexes. BENEFITS OF TILE INDEXING: - Can support infinite maps without any lag - Short scripts - Much more accurate object detection (math required - Offscreen object detection and updating - Fastest method of tile rendering - Easy and fast to import your own maps
Although the scripts are all by me Tile Indexing is used in many profesional games and is not in any way my idea.