Glitches to be fixed! Click to fire. Zombie Kills are zombie kills and are just a prestige thingy. Reputation describes your renown as a zombie killer, and will be able to be used in the near future to purchase upgrades. Any suggestions for improvement would be appreciated. Development Roadmap: Multiple levels in varying difficulty- Done! Fixing glitches- Partially Storyline- on hold Upgrades, currency, equipment- meh, maybe
Thanks, maxbacon! Soon to be updated! Tell me your high score! 0.2: Small update, new music, bug fixes, completely removed reloading, new bugs :(, next update soon! Enjoy! 0.3 New levels in varying difficulty! Kill enough zombies, and you will advance to the next level. The zombies get progressively faster each level. The red shirt-wearing zombie is also faster than before, making the game surprisingly a lot more difficult. You can now pick up a shotgun! There is no additional abilities gained, it just looks cool. Also, an ending has been added. Good luck getting to it though. Official release!!!: I added an end boss and a victory screen so I decided it was time to finally end DayZ's betahood. Don't worry, this game will still be updated occasionally. So, thanks to all those great people out there who viewed this project. You guys are the reason I turned this repetitive survival shooter into what may ultimately prove to be a nigh-impossible nightmare of stress and frantic clicking! Thanks again and enjoy!